7 - Start of a game:
7.1 - Each team will begin behind his/her own goal line.
7.2 - The ball will be positioned at center court.
7.3 - Play will begin with a "3 - 2 - 1 - Go" from the sideline.
8 - Scoring a goal must be made with what started as a "shot"
8.1 - a "shot" is defined as a ball that is struck with the end of the players mallet. wrist shots, or scoop shots are not considered a "shot"
8.2 - "Ball dragging" is allowed, however the ball must be passed before a goal can be scored.
8.2 - a "shuffle" is defined as a ball that is striked with the side of the mallet.
8.3 - a ball that is "shuffled" into the goal does not count as a goal.
8.4 - if a ball is "shuffled" into the goal the defending team will get possession of the ball.
8.5 - if a player scores on his own goal in any fashion (shot or shuffle) it will count as a goal for the opposition.
8.6 - If the ball becomes lodged against a player, bicycle, or spokes in such a way that it cannot be dropped immediately, the play will be stopped. The ball will be placed on the ground. The person it was lodged on will get possession, and play will resume.
9 - After a goal is scored:
9.1 - The team that scored returns to their half of the court.
9.2 - The team that was scored upon gets possession of the ball.
9.3 - Play will not resume until both teams have returned to their half of court.
9.4 - The defending team may not attack until the ball or an offensive player has crossed half court.
10 - Players must not touch the ground, or "Dab"
10.1 - A "dab" is if the player puts his foot on any horizontal surface. (the ground, his mallethead, a bike, the ball, another player.)
10.2 - The ball cannot be played with the feet, kicking the ball will be counted as a "dab"
10.3 - Each time a player "dabs" That player is out of play, and may not interfere with the ball or other players until they "tap in"
10.4 - If a dabbed player stops a shot from going into the net at the ref's discretion it may be ruled a goal. This means if there is no doubt in the ref's mind that the ball would have went in, it will be ruled a goal. If the ref is not sure if it would have went in or not, it will not be ruled a goal.
10.5 - The "Tap in" area will be at center along either side of the court.
10.5 - The "Tap in" area will be at center along either side of the court.
10.6 - If a player crashes or falls off his bike the play will continue unless the referee is of the opinion that the player is injured.
11 - Games are played to five points
11.1 - If there are time constraints games may be timed. In this case the game will stop at a set time, or five points whichever comes first.
11.2 - The minimum time for a timed game will be 12 minutes.
11.3 - In a timed game the clock will stop when there is a goal and restart when play resumes. (to prevent a team from running down the clock to maintain a lead)
11.4 - In a timed game if the game is tied at the end of the time, the ball will be reset (as in Rule 7) and the game will become sudden death (first goal wins)
Contact Rules
12 - Body contact is allowed.
12.1 - holding (with hands, elbows, or mallets) is not allowed
12.2 - Pushing with the hands is not allowed.
12.3 - Mallet to mallet contact is allowed. (however it is poor etiquite to hit another players mallet if he is not playing the ball or in front of the goal.)
12.4 - Mallet to body contact is not allowed.
12.5 - Mallet to bike contact is not allowed.
12.6 - Body to bike contact is not allowed.
12.7 - Bike to bike contact is not allowed. (incidental contact/blocking is fine. deliberate hitting or T-boning is not)
12.8 - Intent to injure another player is not allowed.
13 - Throwing of mallets is not allowed at any time, in any situation.
13.1 - If a thrown mallet stops a ball from going through the goal the referee may use his discretion to call the play a goal. (see 10.3)
14 - Kicking is not allowed.
15 - Trash talking is allowed. Trash on the courts is not allowed